Jonny Martyr
UX & Product Design
I am a versatile full-stack senior designer with 15+ years’ experience working across multiple industries.
From small startups to large corporates, I lead teams, solve problems and deliver impactful work.
Recent Work
Led the Tools Design team at Rockstar Games, creating, refining and reimagining internal software to increase efficiency and facilitate highly complex workflows.
Created a revolutionary digital asset management platform for managing work across all of Historic Environment Scotland’s 300+ heritage properties.
Designed and delivered a cutting-edge prototype student experience app for The University of Melbourne.
Projects
Trackster
A powerful, highly bespoke task-tracking tool underpinning a worldwide creative powerhouse.
Side Project
Jobbity
A custom tool to cut through the noise of the job search, designed and built using Agentic AI tools.
PICAMS
A one-stop information shop for all of Historic Environment Scotland’s properties.
University of Melbourne
A digital transformation of the student experience, from course planning to graduation, all in one app.
Telstra: Store of the Future
A series of cutting-edge retail experiences for Telstra’s flagship George St, Sydney store.
Charanga Music World
A gamified world of online music education to help kids through the tricky early stages of learning an instrument.
About Me
I’ve worked in Design and UX for over fifteen years, from startups to big brands and multi-national corporations. I bring a strategic eye to design, spotting the high-value problems to solve, and delivering impactful solutions through thoughtful and evidence-based design.
My work is always bespoke. It begins with cultivating a deep understanding of the business problem to solve, before exploring user needs and technical constraints to find the solution space. I then use a range of tools to explore, refine and perfect the solution, and collaborate closely with my team to get the job done.
Full History
Rockstar Games
2021 - 2025
Lead UX Designer : Tools
As Lead UX Designer for the internal Tools team I was responsible for ensuring the quality of design across a 120+ team of developers, building tools for industry-defining AAA games. I built & led a team of 3 other senior practitioners, improving design quality, increasing delivery velocity and improving efficiency across multiple high-impact projects.
Historic Environment Scotland
2019 - 2021
Design Lead
At HES I led design for a revolutionary new digital platform for the management and care of over 300 historic properties across Scotland, established a UX practice, and helped produce a vital tool that allowed the organisation to reopen safely in the wake of COVID-19.
Avenade (Formerly Loud&Clear)
2017 - 2019
Senior UX Designer
I led UX and research across a variety of client projects, mentored junior designers, and single-handedly grew the engagement with a cornerstone client from a sole designer to a multidisciplinary team of six. Clients included the University of Melbourne, Parks Victoria, and AGL Energy.
University of Melbourne
Parks Victoria
AGL Energy
QSIC
Myob
2017
Senior UX Designer
At Myob I led the redesign of the core business marketing site, successfully engaging with a wide array of stakeholders to establish and user test a robust information architecture.
Today (Formerly Thick)
2016
UX Design Lead
I led in-depth research projects for socially impactful clients across the education and state government sectors, building rich understanding of user needs and designing simple, effective interventions to meet service goals. Clients included TAFE, the Victoria and Queensland State Governments, and Frank Health Insurance.
TAFE
Dept. Health & Human Services
Queensland Government
Tribal DDB
2014 - 2016
UX Design Lead
I established and led the UX practice for DDB Melbourne’s digital design team, working across a range of tech, retail and banking clients. My work helped to win clients, grow the team by over fifty percent, and earn a gold at the Sydney Design Awards. Clients included Telstra, Westpace, Volkswagen, and Momentum Energy.
Telstra
Volkswagen
Westpac
Momentum Energy
Charanga Music
2010 - 2013
UX Designer
I designed and directed a world-first gamified online learning platform for music in collaboration with educators and technologists, the popularity of which was instrumental in growing the business from UK-only to worldwide. I also led research and design on a range of other educational products which are still in high demand in classrooms around the world.
Testimonials
One of the smartest yet down-to-earth people I’ve ever had the pleasure of working with at Rockstar.
– Dayne Oram, Rockstar Games
Jonny’s work has been outstanding. He has proved himself to be a brilliant UX Designer, and a great guy to work with.
– Paul Davison, Charanga Music
Super easy to work with… He delivers results and was a great asset to the team during the period we had him.
– Genevieve O’Shea, Tribal DDB